SHOOTER
ROLE
Independent
DESCRIPTION
Equipped with a pistol the players goal is to shoot and kill all enemies in the level. The player must explore the level in search of ammo and health pickups aiding them with their survival.
YEAR
2021
GENRE
First Person Shooter
PLATFORM
PC
DEVELOPMENT
ENEMY AI & WEAPON SYSTEM
First Person Controller Ability to sprint, crouch, prone and jump. Advanced fully-featured player controller. Impactful and Rewarding Weapon system that feels great in the player's hands. Features dynamic weapon sway and animations. Implementation of AI system using unity’s Navmesh and Nav agent. Shooting enemy script will locate the player and move towards them whilst firing bullets that decrease player health
Every Developed system and mechanic is made into a prefab giving any design team simple intuitive drag and drop components of which to build the level environment. I Focused on crafting components that can be easily adapted and amended ensuring they are reusable. Implementation into future projects will be a simple streamlined process
LEVEL DEVELOPMENT
Built the level within Unity using the external package named Pro Builder. Allows for rapid prototype production. Began the level with linear tutorial section teaching the player all the controls and features of the first person controller. After successfully navigating the obstacle course the player will be greeted with the battlefield. A small area filled with shooting enemies. The player must kill all enemies to complete the game